gl_flashblend 0 r_mirroralpha 0.3 r_wateralpha .6 // Movement Keys bind a +moveleft bind d +moveright bind w +forward bind s +back bind alt +movedown bind space +jump // Mouse Buttons bind mouse1 +attack // Common Preferences +mlook cl_backspeed 500 cl_forwardspeed 500 cl_pitchspeed 100000 cl_sidespeed 500 color 2 13 crosshair 1 gamma 1.0 m_filter 1 m_pitch -0.022 scr_conspeed 100000 sensitivity 17 v_centerspeed 100000 v_kickpitch 0 v_kickroll 0 v_kicktime 0 //viewsize 100 volume 1.0 alias +s_sz "fov 22;m_pitch -0.004;m_yaw 0.004;echo Simon Zoom" alias -s_sz "fov 90;m_pitch -0.022;m_yaw 0.022" alias +s_szhelen "fov 22;m_pitch 0.004;m_yaw 0.004;echo Helen Zoom" alias -s_szhelen "fov 90;m_pitch 0.022;m_yaw 0.022" bind c +s_sz bind v +s_szhelen alias +s_rj "impulse 7;+lookdown;wait;-lookdown;+jump;+attack;echo Rocket Jump" alias -s_rj "-attack;-jump;force_centerview" bind r +s_rj alias s_qw "msg 3;impulse 1;wait;impulse 2;wait;impulse 3;wait;impulse 4;wait;impulse 5;wait;impulse 8;wait;impulse 6;wait;impulse 7;msg 1;play weapons/pkup.wav;echo Quick Weapon" bind mouse3 s_qw